House Rules
The following are some of the ever-growing list
of House Rules. Some are to fix broken game rules, some are to increase the fun, and
some have been implemented due to one abuse or another.
- If you do happen to get a wish, the following apply:
Vague wishes will be interpreted the same way.
One wish will provide one result.
Magic items/money generally cannot be gotten.
- Unconsciousness results at "0" hit points, and death at "-10"
- Players found cheating will be dealt with
harshly by the fates.
- Player character races are not the only ones
with the capacity to be able to advance in classes.
- "Live games" might require literal "drinking of
potions for effects to happen.
- Special events/actions/happenings might result
mystery pins being awarded to the players by the DM.
- Mages may wear padded armor without any
penalties or need to "buy" that option.
- New optional hindrances from the Skills and
Powers books will be used and exploited by the DM.
- The DM is reasonable and will entertain any
arguements, but his word is final.