Gul'ren spells involve the casting of spells in, and related to the element of water. Gul'ren consider themselves free spirits and are usually very easy going and even tempered.
Gul'ren can only imbibe natural liquids as they would be found naturally (no brewed or mixed liquid drinks). This does not include magical potions. Any non-natural non-magical liquids drank will have an intoxicating effect on a Gul'ren. The Gul'ren will be intoxicated for 1 turn/pint drank. The intoxicating effects will cause any spell casting to be done at a -3 to spell check and a -3 "to hit" penalty for the duration.
Most Gul'ren are very bubbly and good natured. Few gul'ren join the any Shek P'var schools because they feel the standard chantries fulfill their needs and don't want to be limited in their research.
Note: Not all Gul'ren are spellcasters. Sages, librarians, contributors, honorary members, scribes, as well as others may hold titles. There is no Virana of this shek p'var and several Shenava. Only spellcasters suffer the side effects.
Gul'ren Spells
Note spells listed in BOLD type are closed spells, which only Gul'ren may legally know and cast by Petition 179.
1st Level | |
---|---|
Azure Hand Conjure Water Cool Strength Deny Cold Diving Rod Float Gaze Reflection Metamorphose Liquids |
Otiluke's Bubbling Buoyancy Sea Sight Snilloc's Snowball Wall of Fog Waterbane Water Dart Yavari's Spoon |
2nd Level | |
Depth Warning Elemental Guide Fog Cloud Forcewave Ice Knife |
Insatiable Thirst Murmuring Waters Snilloc's Snowball Swarm True Bearing |
3rd Level | |
Alamir's Fundamental Breakdown Converse with Sea Creatures Find Water Icelance Otiluke's Acid Cloud |
Protection from Specific Elementals. 10' Radius Protection from Water Stone Hull Water Breathing Watery Double |
4th Level | |
Elemental Form Ice Storm Laerel's Aqueous Column Protection from Cold, 15' Radius |
Shatterhull Solid Fog Strengthen Water Creature Wall of Ice |
5th Level | |
Airy Water Cone of Cold Conjure Elemental Jhanifer's Deliquescence |
Protection from Acid Shipshock Transmute Rock to Mud Water Blast |
6th Level | |
Command Water Spirits Lower Water Otiluke's Freezing Sphere |
Part Water Ship of Fools Transmute Dust to Water |
7th Level | |
Acid Storm Command Element |
Otiluke's Fire and Ice Water Form |
8th Level | |
Abi-Dalzim's Horrid Wilting Create Tree of Life |
Defoliate |
9th Level | |
Elemental Aura Estate Transference |
Life Water Maelstrom |