Walken

Personal Information
Name: Walken Player: NPC Version: 4.0
Race: Human Gender: Male Height: 6'3"Weight: 169 lbs
Class: Fighter Age: 37 Alignment: Chaotic Good
XP: 8,000 Level: 4 Next Level: 16,000
Kit: Merchant Bonus XP: +10% (Fighter)
Ability Scores
Str:17Stamina:16Weight Allowance: 70 lbsBend Bars/Lift Gates: 20%
Muscle:18/19Attack Adj.: +1Damage Adj.: +3Max. Press: 280 lbsOpen Doors: 12
Dex:12Aim:11Missile Adjustment: +0Pick Pockets: -5%Open Locks: +0%
Balance:13Reaction Adjustment: +0Armor Class: +0Move Silently: +0%Climb Walls: +0%
Con:15Health:14System Shock: 88%Poison Save: +0
Fitness:16Hit Point Adjustment: +2Resurrection Chance: 96%
Int:13Reason:11Max. Spell Level: 5thMax. Spells Per Level: 7Illusion Immunity: None
Knowledge:15Bonus Proficiencies: 4Chance to Learn New Spell: 65%
Wis:13Intuition:12Bonus Clerical Spells: 0, 0, 0, 0, 0, 0, 0Clerical Spell Failure Chance: 5%
Willpower:14Magic Defense Adjustment: +0Spell Immunity: None
Cha:17Leadership:19Loyalty Base: +10Maximum Number of Henchmen: 20
Appearance:15Initial Reaction Adjustment: +3

Combat
Hit Points: 38
Base THAC0: 17
Melee THAC0: 16
Missile THAC0: 17
Armor
Natural armor class 10
Full armor, studded leather +1 -3
Magic Armor adj. -1
Shield, large adj. -1
FINAL: 5
Weapon Proficiencies
Sword, great scimitar (Specialist)
Swords
Fighting Style: Two-handed Weapon
Non-Weapon Proficiencies
Blind Fighting 6
Endurance 6
Hunting 7
Tracking 7
Survival 8
Native Languages
Melderynese
Weapons - Primary and Offhand
THAC0Attacks/SpeedDamageRange(-2)(-5)(-10)
WeaponMeleeMissileRoundFactorSm-MedLargeTypeSize PB / S / M / L /EX
Sword, great scimitar153/292d6+54d4+5SL
Dagger1617121d4+31d3+3PS246
Saving Throws
Paralyzation: 13 Poison: 13 Death Magic: 13 Petrification: 14 Polymorph: 14
Rod: 15 Staff: 15 Wand: 15 Breath Weapon: 16 Spell: 16

Psionics
PSPs: 19 MTHAC0: 19 MAC: 10
Attacks: None
Defenses: None
Wild Talent
Power PSPs Range Area of Effect MAC
   Devotions
Cell Adjustment 5+ Touch Individual 6
Racial Abilities
None

Class Abilities
Fighter
    1d12 for hit points - d12 Hit Point die.
    Weapon specialization - Allows specialization in one weapon.
    Limited armor - May not wear armor heaver than leather.

Kit
Merchant

Traits
Wild Talent (free) - Allows automatic aquisition of a Wild Psionic Talent.
Obscure Knowledge - Sucessful Intelligence/Knowledge check allows the recollection of a fact pertaining to the current subject.
Ambidexterity - reduces two weapon fighting penalty by 2.

Disadvantages
None

Movement and Encumbrance
Encumbrance Unencumbered Light Moderate Heavy Severe
Weight (lbs) 0-70 71-100 101-130 131-160 161-195
Movement 12 8 6 4 1
THAC0 -1 -2 -4
AC +1 +3
Currently carrying 53.10 pounds (None Encumbrance, 12 Movement)
Inventory
  • Items Carried
    • Backpack
      • Candle x5
      • Dagger
      • Dry rations (1 week)
      • Flint and steel
      • Grappling hook
      • Torch x3
      • Wineskin
  • Items Readied
    • Sword, great scimitar
  • Items Worn
    • Belt pouch, large
    • Full armor, studded leather +1
    • Good cloth cloak
    • Gown, common
    • Shield, large
  • Spending Money
    • Crown x2
    • Dram x55
Henchmen
No.NameRaceClassAlignLvlHPACPositionPsionicsNotes
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Character History