The following list of deities is not by any means complete. They are merely the most commonly revered beings of greater Feägurth. There are any number of lesser beings (or powers) that have been known to grant benefits upon their followers, though the tithes are often higher than the acolyte is willing to pay. Less frequently priests worship a cause or philosophy. These priests are often loners and rarely achieve large congregations.
The worship of Agrik, Morgath, and Naveh are outlawed in the whole of New Melderyn. Punishment for these cultists is death by public execution (beheading). Though it is often difficult to prove worship of these deities, the Larani have successfully prosecuted at least a score individuals in the last 5 years.
Agrik |
Influence: War, Destruction and Fire Symbol: Sable, flames tenne |
|
---|---|---|
Halea |
Influence: Pleasure, Hedonism, Flattery, Bargains, and Lust Symbol: Azure, a hawk's bell gold |
|
Ilvir |
Influence: Individuality, Mutability, and Change Symbol: Party per pale gold and sanguine, a severed claw argent |
|
Larani |
Influence: Chivalry, Honor, Justice, Protection, and Bravery Symbol: Party per pale gules and argent, a sword proper |
|
Morgath |
Influence: Chaos, Evil, Undead, and Vengeance Symbol: The Durangash proper |
|
Naveh |
Influence: Nightmares, Darkness, Thieves, and Assassins Symbol: Sable, a human skull proper |
|
Peoni |
Influence: Healing, Marriage, Mercy, Forgiveness, and Cures Symbol: Female- Vert, daisy proper Male -Sanguine, a garb proper |
|
Sarajin |
Influence: Battlelust, Fearlessness, Bravado, and "Sport" of War Symbol: Gold, two handaxes crossed proper |
|
Save K'nor |
Influence: Guidance, Knowledge, Education, Legends, and Information Symbol: Purpure, the Uhla proper |
|
Siem |
Influence: Outdoors, Illusion, Dwarves, and Elves Symbol: Vert, a bowl azure |